![]() ![]() There are many ways to rig a character but for this project I went with Mixamo. The texture paint copy tool / clone stamp works great for cleaning a 3d scanned texture.Īs mentioned at the end of the video: Do not forget to save your textures! To clean the mesh I've used the Smooth & Flatten Tool in Blenders Sculpt Mode. ![]() To circumvent the horrific face scan, I've chosen Bellus 3D Face App to scan my head seperately and just stick it on top of my body scan. ![]() Polycam comes with a monthly subscription. As you can see in the tutorial, polycam still struggles with human face, so don't bother with it. A dark shirt on white skin for example is easier to read for the algorithm. The best result is achieved in an evenly lit environment with high contrast areas on the subject. Although this video is aimed at users with 3D experience, I hope to get my workflow across to everyone in a very short amount of time.įirst off, it took a couple tries with Polycams Photomode to capture a human being. This is my first proper tutorial for scanning and animating real people. ![]()
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